Executor War Pattern & Skill Analysis

The executor is a High Damage Player but you should choose him wisely because it may not work well again any enemy team. lets analysis Executor skills and what pattern is suitable for him.

RED Executor War Patter & Skill Analysis

Leadership Skill – Increase All partner ATK By 33%

Skill 1 – Lunge

Attack an enemy and it has a 20% chance to inflict injury for 2 rounds.

Skill 2 – Killing Time (CD – 4 Rounds)

Attack an enemy six Times. Each attack has a 25% chance to inflict a random debuff for 2 rounds.

Skill 3 – Assasin’s Nature

It can dean an additional 50% damage to enemies with 30% HP or less. Once Executor successfully defeats an enemy, it can recover 100% of its own action bar and 30% of his own HP. also for each partner, there is a 50% chance to recover 50% action bar.

Skill Analysis

In order to activate his 3rd skill, he must kill the enemy so you need good Damage on him with some SPD, with his 2nd skill if the enemy has less 30% or less hp, he can kill any enemy even a tank BNK easily. and get an extra round.

War Pattern Suggestion

Option 1 – 4 Badger + 2 Wolf  (Left Hand SPD + Right Hand ATK%/HP% + Helmet CR%) – Use ATK/CR/HP/HIT in substat

Option 2 – 4 Cat + 2 Wolf/Corsac (Left Hand SPD + RIght hand ATK% + Helmet CR%) – use ATK/CRD/HP/HIT in substat

Blue Executor War Pattern & Skill Analysis

Leadership Skill – Increase All partner CR By 24%

Skill 1 – Lunge

Attack an enemy and it has a 20% chance to inflict injury for 2 rounds.

Skill 2 – Heart Ripper (CD 4 Rounds)

Attack an Enemy, and it has 50% chance to inflict Reduce DEF for 2 rounds. if Executor Attribute restricts the enemy’s attribute, it will ignore 50% of the enemy’s DEF and Steal 15% for their Action bar.

Skill 3 – Killing Mark

At the start of Executor’s Round, each Partner (both Enemies and teammates) with 50% or less HP will provide Executor with one killing mark. Each Mark can increase 10 SPD, 50 ATK and 5% CRD and at most 10 Killing Marks can be applied. if Executor has 6 or more killing marks, executor’s attribute can always restrict enemy attributes when attacking an enemy. if Executor has ten killing marks, he can be revived immediately with 10% HP once defeated.

Skill Analysis

you can build him in 2 ways one is purely damage and another is a bit of damage and tank with HP and DEF. because with killing marks the damage and speed will automatically increase. Make sure it has enough HP and DEF so that it doesn’t kill at first place. You don’t much speed for him as you will get from killing makes so focus on HP, ATK, CR, and DEF mainly.

War Pattern Suggestion 

Option 1 – 4 Smilidon + 2 Wolf (Left Hand HP% + Right Hand ATK/DEF% + Helmet CR%) – use HP%/CRD%/ATK/DEF in substat.

Option 2 – 4 Badger + 2 Wolf (Left Hand ATK% + Right Hand ATK%+ Helmet CR%) – use HP%/SPD/CR/ATK in substat

Option 3 – 2 Bull + 2 Hippo + 2 Wolf (Left Hand ATK% + Right Hand ATK%/DEF% + Helmet CR%) – use SPD/HP/CRD/DEF in substat.

Green Executor War Pattern & Skill Analysis

Leadership Skill – Increase All partner ATK By 33%

Skill 1 – Lunge

Attack an enemy and it has a 20% chance to inflict injury for 2 rounds.

Skill 2 – Heart Ripper (CD – 4 Rounds)

Attack an Enemy, and it has 50% chance to inflict Reduce DEF for 2 rounds. if Executor Attribute restricts the enemy’s attribute, it will ignore 50% of the enemy’s DEF and Steal 15% for their Action bar.

Skill 3 – Assassin’s Original Art (CD – 5 Rounds)

Randomly attacks the enemy with the most buffs twice. the first attack will steal all the buffs enemy has, and the second attack will dean an additional great amount of damage based on buffs stolen by the first attack. Each stolen buff can deal an additionally 50% damage. if there are three or more buffs stolen, the 2nd attack can deal with some splash damage to all enemies.

Skill Analysis

you should focus on SPD and Damage. need speed so that can get more round= more chances to steal buffs and more damage. you can even make a pure damage build with thera immunity.

War Pattern

Option 1 – 4 Cat + 2 Wolf (Left Hand SPD + Right Hand ATK%/HP% + Helmet CR/CRD) – use SPD, HP, ATK, CR, CRD

Option 2 – 4 Badger + 2 Thera (Left Hand ATK + Right Hand ATK% + Helmet CR%) – use HP/CRD/CR/RES