Nomad King Partner Skills And War Pattern Guide

Hello Chief, In this Guide, we will talk about one the rare partner that is very hard to get unless you spend a lot of money. But when you got your Nomad king, don’t do the wrong build. Because it’s very rare and also the most powerful partner in the brutal age. First Let’s discuss Nomad King Skills and then we will see what war pattern is good for it.

Red Nomad King Partner Skills

Leadership Skill – Increase Partner(Brave) DEF By 50%

Skill 1 –  Brutal Scimitar

Hit enemy with a scimitar. If the attack is a CR attack then the opponent will receive damage over 2 rounds.

Skill 2 – Conquer

Attack an enemy with a flaming scimitar, Also, it can deal higher damage when killing more enemies.

Skill 3 – Ever Victorious

When attacked it has 50% chance to trigger the counter effect. and the damage deal won’t be more than 35% of its own Max HP.

<strong>RNK</strong> <strong>War Pattern Recommendation</strong>

RNK(Red Nomad King ) is an attacking partner with high damage ability. So you should focus on ATK, CR, and CRD. Here is below recommended war pattern for RNK.

Option 1 (Most Common ) : 4 Ian + 2 Wolf – (Left Hand ATK% + RIGHT Hand ATK% + Head CR%/ATK) – Use ATK, CR, CRD, RES in substate

Option 2 : 4 Badger + 2 Wolf (Left Hand ATK% + Right Hand ATK% + Head CR%) – Use ATK, CR, CRD, RES in substate

Option 3 : 4 Smilodon + 2 Wolf (Left Hand ATK% + Right Hand ATK%/HP% + Head CR%/CRD)

Read Also – Red Nomad King Team Combination

Blue Nomad King Partner Skills

Leadership Skill – Increase Partner(Wise) DEF By 50%

Skill 1 –  Brutal Scimitar

Hit enemy with a scimitar. If the attack is a CR attack then the opponent will receive damage over 2 rounds.

Skill 2 – Conquer

Attack an enemy with a flammed scimitar, Also, it can deal higher damage when killing more enemies.

Skill 3 – Invincible

Immune to debuff which prevents itself from receiving healing effect and also it will recover 15% of HP. it can also increase its damage by a certain percentage of its current HP.

Note: Immune to debuffs those prevent healing that means BNK can be stunned, frozen, and slow, etc other debuffs can be applied.
<strong>BNK</strong> <strong>War Pattern Recommendation</strong>

BNK is the Self-sufficient partner because of its healing ability. So you should focus on HP and SPD. Use All Hippo with HP%

Option 1 (Best for Early Game) :  6Hippo  (Left Hand HP%/SPD + Right Hand HP% + Head HP%) use SPD, RES, CR in substat

Option 2 (Best for Later Game) : 4 cat + 2 Hippo (Left Hand HP%/SPD% + Right Hand HP% + Head HP%) – Used SPD, HP, RES, CR in substat.

Team Suggestion

Blue Nomad king doesn’t need any support partner so he can fit into any team. There are some Popular Combinations I saw in ranked matches.

Team 1 – 3 BNK + 1 Blue Colonel

Team 2 – 2 BNK + 1 Blue Colonel + Blue Beast/Blue  / Blue Prince

Green Nomad King Partner Skills

Leadership Skill – Increase Partner(Wild) DEF By 50%

Skill 1 – Brutal Scimitar

Hit enemy with a scimitar. If the attack is a CR attack then the opponent will receive damage over 2 rounds.

Skill 2 – Conquer

Attack an enemy with a flaming scimitar, Also, it can deal higher damage when killing more enemies.

Skill 3 – Grassland Lord

All targets (including teammates) on the battleground will not have a higher speed than the partner itself. Also, decrease enemy action bar by 10% after each attack.

Green Nomad King Skills Analysis
  • When GNK is on the battlefield, Additional speed stat is not taken into consideration.
  • If 2 GNK’s are on the battlefield, the one with the highest speed will start first.
  • GNK attack allows him to reduce the action bar of the enemy. This is critical when you look back at point 1.
  • Partners that boost speed/action bar are critical in a GNK comp because they allow the GNK team to go first. Since base speed is taken from all partners, any partners that boost action bar/speed means that the team can start first and apply their stuns/damage etc
<strong>GNK</strong> <strong>War Pattern Recommendation</strong>

Option 1 : 4 Badger + 2 Wolf (Left Hand HP% + Right Hand ATK% + Head ATK%/CR%)

Option 2 : 4 Smilodon + 2 Wolf (Left Hand HP% + Right Hand ATK%/HP% + Head CR%/ATK%)

Option 3 :  4 Cat + 2 Rabbit/Wolf (LEft Hand SPD% + RIght Hand ATK%/HP% + Head HP%)