Now I think, I should stop writing some stupid introduction about the partner because Brutal age is releasing partner so fast and it’s hard to say about a particular partner. Now it’s all about your team combination. every partner is good in some team combination. Let’s Discuss war pattern for a new Tank Master Toise partner.
Red Master Toise War Pattern & Skill Analysis
Leadership Skill – Increase All Brave Partner DEF by 40%
Skill 1 – Stick Slam
Slowly walks towards the enemy and assaults the enemy with a walking stick. it can deal more damage with higher Defence. there is also 40% chance to inflict Reduce ATK on the enemy for 2 rounds. if Master Toise has a higher DEF than the enemy’s attack. then the chance to inflict Reduce ATK increase by 20%.
Skill 2 – Ki Black (CD – 5 Rounds)
Release an energy wave with the walking stick to deal damage to all enemy. it can also deal damage with higher DEF. For any Enemy with DEF 60% or less than the master Toise, there is 80% chance to reduce their action bar by 15%.
Skill 3 – Turtle Summon (CD – 5 Rounds)
Summon a group of gold turtles to attack all enemies three times. Each attack has a 30% chance to inflict Blind on each enemy for 1 round. it can deal more damage with higher DEF. if Master Toise’s DEF is more than some of 40% of all the remaining enemies, reduce all its own active skills CD by 1 Round.
War Pattern Recommendation
Option 1 – 6 Bull (Left Hand DEF%/SPD + Right Hand DEF% + Helmet DEF%) – use DEF, SPD, RES, HP in Substat
Option 2 – 4 Saya + 2 Bull (Left Hand SPD + Right Hand DEF% + Helmet DEF%) – use DEF, SPD, RES, HP in Substat
(Only use Saya pattern if you have good DEF in Chest, and both Legs substat because it won’t trigger CD reduction and action bar reduction skill if partner has less DEF ).
Blue Master Toise War Pattern & Skill Analysis
Leadership Skill – Increase All Wise Partner DEF by 40%
Skill 1 – Stick Slam
Slowly walks towards the enemy and assaults the enemy with a walking stick. it can deal more damage with higher Defence. there is also 40% chance to inflict Reduce ATK on the enemy for 2 rounds. if Master Toise has a higher DEF than the enemy’s attack. then the chance to inflict Reduce ATK increase by 20%.
Skill 2 – Turtle’s Asylum (CD – 4 Rounds)
Heals its own hp by 50% and increase its own DEF for 2 Rounds. if master toise has higher DEF among all remaining partner on the battlefield, it applies enduring healing on two random teammates for 2 rounds.
Skill 3 – Turtle Summon (CD – 5 Rounds)
Summon a group of gold turtles to attack all enemies three times. Each attack has a 30% chance to inflict Blind on each enemy for 1 round. it can deal more damage with higher DEF. if Master Toise’s DEF is more than some of 40% of all the remaining enemies, reduce all its own active skills CD by 1 Round.
War Pattern Recommendation
For Blue turtle Put DEF as much as you can he should have higher DEF in the battlefield to trigger enduring healing. CD reduction also depends on DEF. you can put some SPD also in order to trigger skill 2 and skill 3 more frequently but DEF is the first priority.
Option 1 – 6 Bull (Left Hand DEF% + Right Hand DEF% + Helmet DEF%) – use DEF, SPD, RES, HP in Substat
Option 2 – 6 Bull (Left Hand SPD% + Right Hand DEF% + Helmet DEF%) – use DEF, SPD, RES, HP in Substat
Option 3 – 6 Bull (Left Hand DEF% + Right Hand RES% + Helmet DEF%) – use DEF, SPD, RES, HP in Substat (Can put 2 rabbits and use the right hand as DEF%).
Green Master Toise War Pattern & Skill Analysis
Leadership Skill – Increase All Wild Partner DEF by 40%
Skill 1 – Stick Slam
Slowly walks towards the enemy and assaults the enemy with a walking stick. it can deal more damage with higher Defence. there is also 40% chance to inflict Reduce ATK on the enemy for 2 rounds. if Master Toise has a higher DEF than the enemy’s attack. then the chance to inflict Reduce ATK increase by 20%.
Skill 2 – Ki Black (CD – 5 Rounds)
Release an energy wave with the walking stick to deal damage to all enemy. it can also deal damage with higher DEF. For any Enemy with DEF 60% or less than the master Toise, there is 80% chance to reduce their action bar by 15%.
Skill 3 – Timid Nature
When Master Toise’s HP is less than 50%, it increases its own DEF by 100% and heals itself by 10% in each round, But master Toise Speed will be reduced by 50%. the enemy that defeats master toise will be abandoned by lady fortune, so no buffs can be applied on the enemy for the next 3 rounds.
War Pattern Recommendation
Most of us got Green Master Toise without spending any real money. For Green Toise’s you don’t need SPD and High HP. What you need is DEF and RES.
Option 1 – 6 Bull (Left Hand DEF% + Right Hand RES% + Helmet DEF%) – use DEF, RES, HP in Substat
Option 2 – 2 Rabbit + 4 Bull (Left Hand DEF% + Right Hand DEF%/RES% + Helmet DEF%) – use DEF, RES, HP in Substat